Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
2a14464a219643b4d419668e41b4102a98fdf60d
UnrealEngineUWP/Engine/Source
History
ben marsh 2a14464a21 UBT: Fix issues with UBT not detecting new files with reflection markup. Was previously not correctly sub-directories, nor checking for new UHT types being added to a module that was not previously being scanned.
#rb none
#jira UE-74579

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 6863680 in //UE4/Main/...
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v366-6836689)

[CL 6917137 by ben marsh in Dev-Build branch]
2019-06-10 16:16:15 -04:00
..
Developer
Copying //UE4/Dev-Anim to Dev-Main (//UE4/Dev-Main) [at] 6861656
2019-06-10 16:16:11 -04:00
Editor
Copying //UE4/Dev-Anim to Dev-Main (//UE4/Dev-Main) [at] 6861656
2019-06-10 16:16:11 -04:00
Programs
UBT: Fix issues with UBT not detecting new files with reflection markup. Was previously not correctly sub-directories, nor checking for new UHT types being added to a module that was not previously being scanned.
2019-06-10 16:16:15 -04:00
Runtime
Copying //UE4/Dev-Anim to Dev-Main (//UE4/Dev-Main) [at] 6861656
2019-06-10 16:16:11 -04:00
ThirdParty
VivoxVoiceChat plugin: Add a delegate for when the audio input status changes. This will be triggered on platforms that vivox provides an event for
2019-06-10 15:55:48 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
…
UE4Game.Target.cs
…
UE4Server.Target.cs
…
Powered by Gitea Page: 1074ms Template: 40ms
English
English
Licenses API