Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence/Public/ILevelSequenceModule.h
Max Chen edcab9950f Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 4664858 by Max Chen in Dev-Sequencer branch]
2018-12-15 23:56:00 -05:00

22 lines
553 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
#include "MovieSceneSpawnRegister.h"
/**
* Implements the LevelSequence module.
*/
class ILevelSequenceModule : public IModuleInterface
{
public:
/** Register an object spawner */
virtual FDelegateHandle RegisterObjectSpawner(FOnCreateMovieSceneObjectSpawner InOnCreateMovieSceneObjectSpawner) = 0;
/** Unregister an object spawner */
virtual void UnregisterObjectSpawner(FDelegateHandle InHandle) = 0;
};