Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceDirector.cpp
Max Chen edcab9950f Merging //UE4/Dev-Main to Dev-Sequencer (//UE4/Dev-Sequencer)
#rb none

[CL 4664858 by Max Chen in Dev-Sequencer branch]
2018-12-15 23:56:00 -05:00

14 lines
301 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "LevelSequenceDirector.h"
#include "Engine/World.h"
UWorld* ULevelSequenceDirector::GetWorld() const
{
if (ULevel* OuterLevel = GetTypedOuter<ULevel>())
{
return OuterLevel->OwningWorld;
}
return GetTypedOuter<UWorld>();
}