Files
UnrealEngineUWP/Engine/Source/Developer/ModuleUI/Private/ModuleUI.cpp
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

45 lines
648 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "ModuleUIPrivatePCH.h"
/**
* Implementation of the ModuleUI system
*/
class FModuleUI
: public IModuleUIInterface
{
public:
/** IModuleInterface implementation */
virtual void StartupModule() override;
virtual void ShutdownModule() override;
/** IModuleUIInterface implementation */
virtual TSharedRef< SWidget > GetModuleUIWidget() override;
private:
};
IMPLEMENT_MODULE( FModuleUI, ModuleUI );
void FModuleUI::StartupModule()
{
}
void FModuleUI::ShutdownModule()
{
}
TSharedRef< SWidget > FModuleUI::GetModuleUIWidget()
{
return SNew( SModuleUI );
}