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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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29cd39bf4c6b10fa02c15faa7654fbaebcf396d2
UnrealEngineUWP/Engine/Source/Developer/Android/AndroidTargetPlatform/Private
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stefan boberg ce57477cd6 Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 8195018 in //UE4/Main/...
#ROBOMERGE-BOT: CORE (Main -> Dev-Core) (v401-8057353)

[CL 8267862 by stefan boberg in Dev-Core branch]
2019-08-24 13:46:57 -04:00
..
AndroidTargetDevice.h
Rename EBuildConfigurations::Type to EBuildConfiguration.
2019-08-09 17:35:36 -04:00
AndroidTargetDevice.inl
Rename EBuildConfigurations::Type to EBuildConfiguration.
2019-08-09 17:35:36 -04:00
AndroidTargetDeviceOutput.h
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
AndroidTargetDeviceOutput.inl
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
AndroidTargetPlatform.cpp
[FYI] hongyi.yu, aaron.mcleran
2019-08-06 12:31:04 -04:00
AndroidTargetPlatform.h
Deprecating ARRAY_COUNT and changing it to UE_ARRAY_COUNT.
2019-08-09 08:30:26 -04:00
AndroidTargetPlatformModule.cpp
- Added early check before creating a TargetPlatform object if the PlatformInfo will be found (check a static function to see if it's usable before making it)
2019-08-12 18:12:07 -04:00
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