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29ca4d2e516ce52cb6c51b47372c0e8e9355a1fd
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingOperators
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Jimmy Andrews 29ca4d2e51 add option to improve geometry on mesh boolean during the boolean operation itself, rather than as a post-process, which should be faster and work even if the edges aren't welded
(plus same for mesh self-union)

#rb tyson.brochu
#rnx

[CL 15385252 by Jimmy Andrews in ue5-main branch]
2021-02-11 01:44:27 -04:00
..
Private
add option to improve geometry on mesh boolean during the boolean operation itself, rather than as a post-process, which should be faster and work even if the edges aren't welded
2021-02-11 01:44:27 -04:00
Public
MeshModelingTools: SpaceDeform Tool improvements. Fixed modifier intensity and active range errors in bend operation, added normal normalization in flare op, made parameters be operation-specific, added nonuniform flaring and "smooth ends" option to flare op, added a "shift to center" button, added transparent original mesh view, added alignment of gizmo and intervals to world, added "lock bottom" option to twist and bend operations, added line visualization to bend operation, added option for ctrl click to not use the normal.
2021-01-28 13:06:33 -04:00
ModelingOperators.Build.cs
GeometryProcessing: merge MeshSolverUtilities module into DynamicMesh module. Update Build.cs references, test code.
2020-04-27 12:58:07 -04:00
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