Files
UnrealEngineUWP/Engine/Source/Developer
Rolando Caloca 29c68f2eec UE4 - Cascaded shadow maps on mobile/forward
* Still disabled as Metal requires a horrible workaround/hack
* Remove GSupportsGSRenderTargetLayerSwitchingToMips workaround

[CL 2295640 by Rolando Caloca in Main branch]
2014-09-12 17:21:49 -04:00
..
2014-09-12 11:56:07 -04:00
2014-09-09 20:16:21 -04:00
2014-09-04 16:26:20 -04:00
2014-09-09 12:35:07 -04:00
2014-08-25 14:41:54 -04:00