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29b685c14f2717fb2d88e7064c3226b02643cdee
UnrealEngineUWP/Engine
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Michael Trepka 29b685c14f Fixed a crash at startup in Mac cooked games for the case where bUseShaderBinaryCache is false (which is default), caused by skipped initialization of some of FShaderCache variables.
#rb Mark.Satterthwaite
#jira UE-43914
#lockdown nick.penwarden

[CL 3392446 by Michael Trepka in Main branch]
2017-04-13 11:22:45 -04:00
..
Binaries
Adding redirect for Aftermath.tps
2017-04-11 17:37:02 -04:00
Build
Updating launcher binaries to version 2.13.0-3388949+++Portal+Release-Live
2017-04-13 10:26:13 -04:00
Config
Copying //UE4/Dev-Rendering to //UE4/Dev-Main (Source: //UE4/Dev-Rendering @ 3388261)
2017-04-11 10:32:07 -04:00
Documentation
Documentation for build tools
2017-04-13 03:43:16 -04:00
Extras
Copying //UE4/Dev-Mobile to //UE4/Dev-Main (Source: //UE4/Dev-Mobile @ 3383462)
2017-04-06 16:13:17 -04:00
Plugins
Copying //UE4/Dev-Rendering to //UE4/Dev-Main (Source: //UE4/Dev-Rendering @ 3388261)
2017-04-11 10:32:07 -04:00
Programs
…
Shaders
Fixed MakeMA expression warnings.
2017-04-12 12:01:50 -04:00
Source
Fixed a crash at startup in Mac cooked games for the case where bUseShaderBinaryCache is false (which is default), caused by skipped initialization of some of FShaderCache variables.
2017-04-13 11:22:45 -04:00
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