Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
29914bf077b372b6bc07e2b02aa5366148eff4fd
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Core.Tests
History
ben marsh 46ab79d2a9 Horde: Upgrade server to NET 8.0.
- Shared libraries still default to building as NET 6, but are forced to build against NET 8 using the UE_DOTNET_VERSION environment variable for running tests in Docker.

[FYI] Joe.Kirchoff, Joakim.Lindqvist

[CL 30509382 by ben marsh in ue5-main branch]
2024-01-09 12:43:29 -05:00
..
AppContainerTests.cs
Horde: Add support for AppContainers in ManagedProcess
2023-12-13 14:48:45 -05:00
AsyncThreadPoolWorkQueueTests.cs
…
BuzHashTests.cs
…
EpicGames.Core.Tests.csproj
Horde: Upgrade server to NET 8.0.
2024-01-09 12:43:29 -05:00
FileUtilsTests.cs
…
ILoggerPropertyTests.cs
…
JsonObjectTests.cs
EpicGames.Core: Don't throw a new Exception when a JsonException occurs when parsing
2023-12-13 19:01:45 -05:00
JsonTracerTests.cs
…
LogValueTests.cs
Horde: Add helper methods for writing directory trees to storage writers.
2023-12-13 09:45:27 -05:00
MemoryAllocatorTests.cs
EpicGames.Core: Add a deterministic memory allocator to EpicGames.Core for use with large allocations, reducing pressure on the LOH.
2023-11-07 12:09:28 -05:00
MemorySerializerTests.cs
…
MemoryWriterTests.cs
EpicGames.Core: Add a deterministic memory allocator to EpicGames.Core for use with large allocations, reducing pressure on the LOH.
2023-11-07 12:09:28 -05:00
SemVerTests.cs
…
VarIntTests.cs
…
Powered by Gitea Page: 1094ms Template: 15ms
English
English
Licenses API