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29668367d36bb4ead287c4c2fa8a3113871afb75
UnrealEngineUWP/Engine/Source/Runtime/Launch
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Marc Audy e5bb9b4d0d Integrate all non-branch Engine/Source changes from //depot/UE4-Orion to //depot/UE4
#lockdown Ben.Marsh
#platformnotify Josh.Adams

[CL 2718236 by Marc Audy in Main branch]
2015-10-06 15:59:09 -04:00
..
Private
Integrate all non-branch Engine/Source changes from //depot/UE4-Orion to //depot/UE4
2015-10-06 15:59:09 -04:00
Public
Dev to Main integration from CL #2446290
2015-02-23 15:58:14 -05:00
Resources
Update the version number to 4.11.
2015-09-11 09:38:15 -04:00
Launch.Build.cs
Separate all the project specific settings for a platform into a separate class (derived from UEBuildPlatformContext), and remove the last few references to the global .uproject file path. Checks for SupportsWindowsXP() are now done inside the toolchain.
2015-09-30 16:40:04 -04:00
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