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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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29668367d36bb4ead287c4c2fa8a3113871afb75
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private/Misc
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Marc Audy e5bb9b4d0d Integrate all non-branch Engine/Source changes from //depot/UE4-Orion to //depot/UE4
#lockdown Ben.Marsh
#platformnotify Josh.Adams

[CL 2718236 by Marc Audy in Main branch]
2015-10-06 15:59:09 -04:00
..
ExclusiveLoadPackageTimeTracker.cpp
#UE4 Minor data structure cleanup after CL#2629314
2015-07-22 16:00:24 -04:00
GCObjectReferencer.cpp
…
NotifyHook.cpp
…
PackageName.cpp
Content resave to get rid of short package name's from references during QAGame startup and a warning fix.
2015-08-06 08:35:45 -04:00
RedirectCollector.cpp
Integrate all non-branch Engine/Source changes from //depot/UE4-Orion to //depot/UE4
2015-10-06 15:59:09 -04:00
StartupPackages.cpp
…
StringAssetReference.cpp
UEBP-40 C++ code generation (WIP):
2015-07-30 05:56:25 -04:00
StringClassReference.cpp
FStringAssetReference fixes.
2015-07-23 10:49:29 -04:00
StringReferenceTemplates.h
…
TextBuffer.cpp
UE-17755/Time markers in the log file when using -LOGTIMESINCESTART are invalid
2015-09-17 06:17:29 -04:00
UObjectToken.cpp
…
WorldCompositionUtility.cpp
…
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