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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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29668367d36bb4ead287c4c2fa8a3113871afb75
UnrealEngineUWP/Engine/Build/BatchFiles/Mac
History
Michael Trepka dd49628ba9 Support for p4 tool installed in /usr/local/bin on Mac
[CL 2713170 by Michael Trepka in Main branch]
2015-10-01 13:48:01 -04:00
..
AddEULAToDMG.sh
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Build.sh
- Generate AndroidManifest.xml from ProjectSettings
2015-01-21 11:17:55 -05:00
CreateDMG.sh
Insert delays after mounting the DMG and before trying to write to it. Also remove code to suppress log output.
2015-08-05 10:02:11 -04:00
FixDependencyFiles.sh
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FixMonoFiles.sh
Bundled Mono for Mac updated to 4.0.2
2015-07-20 16:33:03 -04:00
GenerateLLDBInit.sh
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GenerateProjectFiles.sh
Removed conditional inclusion of most platform files in UBT project so the same project can be used in Visual Studio and Mono Develop/Xamarin Studio, removed _Mono UBT and UAT projects, updated automation scripts to be compatible with Mono 3.10
2014-12-15 15:28:22 -05:00
GitDependencies.sh
PR #1231: Fixed dependency script for Mac. (Contributed by FTPiano)
2015-06-22 09:55:00 -04:00
GitDependenciesHook.sh
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RemoteLaunch.sh
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RocketBuild.sh
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RocketGenerateProjectFiles.sh
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RunMono.sh
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RunXBuild.sh
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SetupMono.sh
Bundled Mono for Mac updated to 4.0.2
2015-07-20 16:33:03 -04:00
xcodeunlock.sh
Support for p4 tool installed in /usr/local/bin on Mac
2015-10-01 13:48:01 -04:00
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