Files
UnrealEngineUWP/Engine/Source/Runtime/RuntimeAssetCache/Private/RuntimeAssetCachePrivate.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

14 lines
309 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Logging/LogMacros.h"
#include "Stats/Stats.h"
/** Stats */
DECLARE_STATS_GROUP(TEXT("RAC"), STATGROUP_RAC, STATCAT_Advanced);
/** Logs */
DECLARE_LOG_CATEGORY_EXTERN(RuntimeAssetCache, Log, All);