Files
UnrealEngineUWP/Engine/Source/Developer
Rolando Caloca 28f3a69f7e UE4.22 - Modify SPIR-V shader entry point name so it can be found easily while debugging (like Metal)
#rb none
#rnx
#jira UE-70676

[CL 5271453 by Rolando Caloca in 4.22 branch]
2019-03-01 16:20:28 -05:00
..
2019-02-20 14:58:19 -05:00