Files
UnrealEngineUWP/Engine/Plugins/Developer/GitSourceControl/Source/GitSourceControl/GitSourceControl.Build.cs
Ryan Durand 28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00

29 lines
595 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GitSourceControl : ModuleRules
{
public GitSourceControl(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Slate",
"SlateCore",
"InputCore",
"DesktopWidgets",
"EditorStyle",
"SourceControl",
}
);
if (Target.bBuildEditor == true)
{
// needed to enable/disable this via experimental settings
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("UnrealEd");
}
}
}