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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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28d1bfaee72eb8beb464523d38b4868fb76d65af
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Private
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Stefan Boberg 18fb005bde Fix deprecated ARRAY_COUNT -> UE_ARRAY_COUNT
#jira UE-79388
#rb cl.exe

[CL 8315923 by Stefan Boberg in Dev-Core branch]
2019-08-26 16:43:04 -04:00
..
Linux
…
Mac
Deprecating ARRAY_COUNT and changing it to UE_ARRAY_COUNT.
2019-08-09 08:30:26 -04:00
Windows
TAutoPtr and TScopedPointer smart pointers removed.
2019-07-31 15:34:19 -04:00
DesktopPlatformBase.cpp
Fix deprecated ARRAY_COUNT -> UE_ARRAY_COUNT
2019-08-26 16:43:04 -04:00
DesktopPlatformBase.h
Add functionality to allow querying the available targets for a project from the editor, and use it to allow packaging client and server targets from the "Package Project" menu.
2019-08-12 11:21:45 -04:00
DesktopPlatformModule.cpp
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DesktopPlatformPrivate.h
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DesktopPlatformStub.h
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PlatformInfo.cpp
Add a FTargetReceipt class to the engine, mirroring the UBT TargetReceipt class.
2019-08-13 10:23:31 -04:00
TargetReceipt.cpp
Fix crash trying to format target receipt name in non-development configurations.
2019-08-22 11:25:27 -04:00
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