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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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28a6faded53ae151ad9309a32e8ca3faedaf458b
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source
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patrick boutot 28a6faded5 UMG: Add PreConstruct and Construct call back to extension. Do not remove extension in the destruction call. They maybe be added out of the construct/destruct loop. Fix bad test in EvaluateObjectProperty.
#jira none
#rb daren.cheng, vincent.gauthier
#cherrypick 21739076
#preflight 6320c5ed29254beccb7b6f1a
#preflight 63286e10ea1c94f4c5daf87c

[CL 22084862 by patrick boutot in ue5-main branch]
2022-09-19 19:57:05 -04:00
..
ModelViewViewModel
UMG: Add PreConstruct and Construct call back to extension. Do not remove extension in the destruction call. They maybe be added out of the construct/destruct loop. Fix bad test in EvaluateObjectProperty.
2022-09-19 19:57:05 -04:00
ModelViewViewModelBlueprint
MVVMBlueprintPropertyPath now has an AppendBasePropertyPath() that appends to the end of the path, allowing you to build complex paths.
2022-09-15 18:06:09 -04:00
ModelViewViewModelEditor
MVVM: Add BP binding event to Viewmodel. Fix FieldVariant::IsEmpty now check if the pointer is nullptr (the function or property is not valid anymore). GetAvailableConversionFunctions now check for the widget parent class.
2022-09-19 19:56:19 -04:00
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