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2864b992e7c19b3af8b1cfa9c340fcd8cc6ef604
UnrealEngineUWP/Engine/Source/Developer/ShaderPreprocessor
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jason hoerner 57a469b8d9 Build fix -- preprocessor compile error due to assigning a variable twice in one statement (once in the macro, once in the code). Second instance in the code, doh!
#rnx

[CL 28221361 by jason hoerner in ue5-main branch]
2023-09-26 07:30:24 -04:00
..
Private
Build fix -- preprocessor compile error due to assigning a variable twice in one statement (once in the macro, once in the code). Second instance in the code, doh!
2023-09-26 07:30:24 -04:00
Public
Shader Compiler: Made FShaderCompilerDefinitions private, to reduce code publicly visible in ShaderCore.h. For now, it's just marked deprecated for 5.4, but will be hidden more generally in 5.5.
2023-07-22 06:35:10 -04:00
ShaderPreprocessor.Build.cs
[shaders] remove legacy preprocessor option & mcpp library
2023-05-19 14:50:25 -04:00
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