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284c0a0eeca9f0e673d8a3dfdff3ebca9aca86da
UnrealEngineUWP/Engine/Extras
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aurel cordonnier 6db40f979c Merge from Release-Engine-Test @ 18113376 to UE5/Main
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18118478 by aurel cordonnier in ue5-main branch]
2021-11-09 19:40:57 -05:00
..
Android
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
2021-11-07 23:43:01 -05:00
AutoSDK
UE5 - Remove platform
2021-08-24 19:28:38 -04:00
Containers
Branch snapshot for CL 18056524
2021-11-04 16:33:03 +00:00
GDBPrinters
Fixed TSparseArray printer.
2021-11-01 09:41:51 -04:00
iTunes
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LLDBDataFormatters
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Maya_AnimationRiggingTools
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MayaVelocityGridExporter
Remove references to UE4 in MayaVelocityGridExporter
2021-07-26 15:27:10 -04:00
NatvisHelpers
…
P4VUtils
New perforce tools
2021-11-03 15:50:27 -04:00
RoboMerge
Merge from Release-Engine-Test @ 16624776 to UE5/Main
2021-06-10 13:13:24 -04:00
ThirdPartyNotUE
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
2021-11-07 23:43:01 -05:00
VisualStudioDebugging
VisualStudio: Add a .natstepfilter for common Unreal parameter constructor functions to avoid stepping into the parameter construction when trying to step into a function that takes the parameter.
2021-08-20 10:32:20 -04:00
VisualStudioSnippets
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Windows/cl-filter
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
2021-11-07 23:43:01 -05:00
Xcode
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