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* UVs in lightmap density view were shifting after building lighting. Fixed by considering the padding even if lightmap data is invalid * Auto generated lightmap UV was snapping charts to the whole padded lightmap instead of the actual valid center region. Fixed by subtracing 2 texels from the packing resolution * Also fixed some merging conflicts of auto gen #rb none [FYI] brian.karis, daniel.wright #jira UE-64923 #ROBOMERGE-SOURCE: CL 5320218 in //UE4/Release-4.22/... #ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main) [CL 5337165 by yujiang wang in Main branch]