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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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27db33ce2336fe3fabb41ab366a08a0f0d304be9
UnrealEngineUWP/Engine/Source
History
Ben Marsh 27db33ce23 Horde: Move Horde builds to using Linux agents.
#preflight none

[CL 21988791 by Ben Marsh in ue5-main branch]
2022-09-13 14:30:55 -04:00
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Developer
VulkanRHI: Add implementation of bindless samplers using VK_EXT_descriptor_indexing.
2022-09-13 14:16:19 -04:00
Editor
Content Bundle system core classes
2022-09-13 14:21:24 -04:00
Programs
Horde: Move Horde builds to using Linux agents.
2022-09-13 14:30:55 -04:00
Runtime
- Add IsRayTracingEnabled(ShaderPlatform) overload that returns true when Project has RT on and ShaderPlatform supports RT and has it on for the project
2022-09-13 14:22:19 -04:00
ThirdParty
Added support to reduce array size by converting to structs and allowing OpenGLShaderCompiler to pack
2022-09-12 18:18:54 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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