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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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278f1b40d63db22d84cb88cfec3d3a074e202843
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Utilities
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Ben Marsh 9610023ca5 Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
[CL 2678429 by Ben Marsh in Main branch]
2015-09-03 08:47:24 -04:00
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CopyrightVerify.cs
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DictionaryExtensions.cs
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GraphVisualization.cs
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JsonObject.cs
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
2015-09-03 08:47:24 -04:00
XmlConfigLoader.cs
UE-18654 - Fix uses of GetExecutingAssembly in UAT/UBT
2015-07-17 16:38:17 -04:00
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