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276d205643bc2e528604245d3ed0efb31bcbe493
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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christopher waters 874ec853a4 Filling a few gaps in Mesh shader support. Adding ShouldCompilePermutation support to shader pipeline types to guard against unsupported shader types.
#jira none
#rb arciel.rekman
#preflight 60773f1c3f280e0001331ab8

[CL 16012256 by christopher waters in ue5-main branch]
2021-04-14 17:05:02 -04:00
..
Private
Filling a few gaps in Mesh shader support. Adding ShouldCompilePermutation support to shader pipeline types to guard against unsupported shader types.
2021-04-14 17:05:02 -04:00
Public
Filling a few gaps in Mesh shader support. Adding ShouldCompilePermutation support to shader pipeline types to guard against unsupported shader types.
2021-04-14 17:05:02 -04:00
RenderCore.Build.cs
- Breaking a circular references that was on Mac but not Windows (editor compiles and runs on Windows, Mac still compiling)
2020-12-02 15:22:18 -04:00
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