Files
UnrealEngineUWP/Engine/Source/Editor/StringTableEditor/StringTableEditor.Build.cs
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

31 lines
766 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class StringTableEditor : ModuleRules
{
public StringTableEditor(ReadOnlyTargetRules Target)
: base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"EditorStyle",
"DesktopPlatform",
"UnrealEd",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AssetTools"
});
DynamicallyLoadedModuleNames.Add("WorkspaceMenuStructure");
}
}