Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
263c23a1dcf22de43c4e954b32187d0e2cf213b8
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
History
robert manuszewski 263c23a1dc Adding FPackageName::GetContentPathForPackageRoot to be able to get the filesystem path (e.g. D:/Project/Engine/Content) of a given package root (e.g. /Engine/)
#rb Steve.Robb
#preflight 6360c64663608aee36d1a954

[CL 22888560 by robert manuszewski in ue5-main branch]
2022-11-01 15:07:16 -04:00
..
AssetRegistry
Fix for dragging a texture on a cube when a material already exists, and some protection against redirects in similar cases.
2022-10-20 16:14:02 -04:00
Blueprint
Removing uses of master/slave found in CoreUObject with base folder Runtime and User Defined Enums
2022-08-10 14:04:01 -04:00
Internationalization
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
Misc
Adding FPackageName::GetContentPathForPackageRoot to be able to get the filesystem path (e.g. D:/Project/Engine/Content) of a given package root (e.g. /Engine/)
2022-11-01 15:07:16 -04:00
Serialization
Fixed up const/constexpr variables in header files to be "inline"
2022-10-28 15:38:42 -04:00
Templates
removed usage of TObjectPtr.IsNull and IsNullNoResolve
2022-10-05 15:34:23 -04:00
UObject
[CoreUObject]
2022-11-01 15:06:31 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
PCH cleanup:
2022-10-11 14:44:39 -04:00
Powered by Gitea Page: 1424ms Template: 25ms
English
English
Licenses API