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- Added IBlueprintAssetHandler to define how blueprints should be retrieved from particular assets, registered by class name - Replaced the majority of UWorld specific logic from the find in blueprint manager with calls to this new handler - All search entries are stored as the full Blueprint path, all unindexed (uncached) entries are stored as the full asset path. - Added a function (SupportsNativization) to UBlueprint to enable specific blueprints to explicitly disallow nativization #rb Phillip.Kavan [CL 4209438 by Andrew Rodham in Dev-Sequencer branch]