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26397476c14ca716824b17c71bfecd23e316653e
UnrealEngineUWP/Engine/Source
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Benn Gallagher 26397476c1 Non-Linear blend support for blend lists and state transitions
[CL 2607400 by Benn Gallagher in Main branch]
2015-07-01 09:45:27 -04:00
..
Developer
Fixed issue where sometimes redirector fixup needed to be run twice in order to complete successfully.
2015-06-30 09:52:55 -04:00
Editor
Non-Linear blend support for blend lists and state transitions
2015-07-01 09:45:27 -04:00
Programs
CrashReportClient - Added CloseWithoutSending, PII is only send if check box "Allow to be.." is checked, username is only send when running non-launcher build, added options to view the folder with the crash data
2015-07-01 06:26:52 -04:00
Runtime
Non-Linear blend support for blend lists and state transitions
2015-07-01 09:45:27 -04:00
ThirdParty
VS2015 - Upgrade necessary third party libs - FreeType2
2015-06-30 11:39:44 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Allow targets to specify whether they want to build all plugins (rather than just the ones they have enabled), and turn it on for the vanilla UE4Editor target. Content-only projects may want to enable plugins, but they have no target to build.
2015-06-18 08:41:17 -04:00
UE4Game.Target.cs
[INTEGRATE] Change 2566718 by Matthew.Griffin@Matthew.Griffin_G5772_Integration on 2015/05/27 11:42:54
2015-06-03 08:20:19 -04:00
UE4Server.Target.cs
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