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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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25fa095d9745db4b6ab4c8740a8ee204246e2bc0
UnrealEngineUWP/Engine
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Andrew Rodham 25fa095d97 Non-Unity mac fixes
- Added missing #includes
 - Removed #pragma once from cpp

#lockdown Nick.Penwarden
#codereview Nick.Darnell, Max.Chen

[CL 2901127 by Andrew Rodham in Main branch]
2016-03-09 10:50:41 -05:00
..
Binaries
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
2015-12-04 09:32:58 -05:00
Build
Don't output a warning message when dumping Mac crash logs - if it caused a problem, there will already be an error propagated. Ignore any crashes in snmpd, which seems to fail whenever there's heavy load on a machine (eg. during a cook), and fix postp parsing of standard UAT/UBT warnings and errors.
2016-03-09 09:33:05 -05:00
Config
Copying //UE4/Dev-Sequencer to //UE4/Main
2016-03-08 16:55:04 -05:00
Documentation
Update documentation for ScreenPosition material expression.
2016-02-17 13:43:59 -05:00
Extras
Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
2016-01-07 08:17:16 -05:00
Plugins
Copying //UE4/Dev-Sequencer to //UE4/Main
2016-03-08 16:55:04 -05:00
Programs
Copying //UE4/Orion-Staging to //UE4/Main (Origin: //Orion/Dev-General @2826496)
2016-01-14 08:11:47 -05:00
Shaders
Copying //UE4/Dev-Sequencer to //UE4/Main
2016-03-08 16:55:04 -05:00
Source
Non-Unity mac fixes
2016-03-09 10:50:41 -05:00
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