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25f96bdbd720d6bfad04000cad70bdd397b95dfd
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public
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patrick boutot 8a281ad746 StateTree: Update the editor subsystem viewmodel cache. The cache is alive forever but the uobject can be GCed or reinstanciated. Update the cache if the found StateTree is not valid anymore.
#jira UE-222464
#rb Yoan.StAmant

[CL 35821675 by patrick boutot in ue5-main branch]
2024-08-27 07:06:07 -04:00
..
IStateTreeEditor.h
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IStateTreeEditorHost.h
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StateTreeCompiler.h
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StateTreeCompilerLog.h
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StateTreeEditingSubsystem.h
StateTree: Update the editor subsystem viewmodel cache. The cache is alive forever but the uobject can be GCed or reinstanciated. Update the cache if the found StateTree is not valid anymore.
2024-08-27 07:06:07 -04:00
StateTreeEditorData.h
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StateTreeEditorMode.h
SlateTree: Update the editor data when the state tree changes.
2024-08-26 11:58:42 -04:00
StateTreeEditorModeToolkit.h
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StateTreeEditorModule.h
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StateTreeEditorNode.h
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StateTreeEditorPropertyBindings.h
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StateTreeEditorSettings.h
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StateTreeEditorStyle.h
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StateTreeEditorTypes.h
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StateTreeFactory.h
Add ability to set StateTree schema class used by its asset factory
2024-08-21 05:19:17 -04:00
StateTreeNodeClassCache.h
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StateTreePropertyBindingCompiler.h
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StateTreeState.h
[State Tree] Added state weight to scale final utility score
2024-08-19 15:41:09 -04:00
StateTreeViewModel.h
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