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24bf4ddbcdebabced8a60df67846a55ba9f3667e
UnrealEngineUWP/Engine/Source/Developer/AssetTools
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julien stjean 4661e3773e Fixed an issue where the metadata of the package wouldn't be migrated for some assets.
#jira UE-172915
#preflight 63c585e9a06ab115eacb2961
#lockdown aurel.cordonnier

[CL 23747902 by julien stjean in ue5-main branch]
2023-01-17 18:37:25 -05:00
..
Private
Fixed an issue where the metadata of the package wouldn't be migrated for some assets.
2023-01-17 18:37:25 -05:00
Public
AssetDefinition - Upgrading the Data/Curve tables to use the new AssetDefinition.
2023-01-13 16:11:10 -05:00
AssetTools.Build.cs
Sequencer: Curve Editor: Improve curve editor playback speed by using an UMG SRetainerWidget that caches to a render target. We then tie the new caching of our lines/keys so that if our cache updates we just then need to manually RequestRender on the RetainerWidget. This gives us nearly no performance decrease now when rendering curves. In AssetTools it uses the CurveEditorView module causing a cycle, but it's not actually needed since it loads and uses the module directly and uses privateincludedepency instead. Currently we need to include UMG but this will probably change as Daren get's time to move the RetainerWidget code to a different module.
2022-12-07 14:21:16 -05:00
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