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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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243d97d0d6effa40f3c8bfb143588024bbcc3ecf
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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matt breindel b1db482e36 Disabling warning about too many console variable lookups when creating console variable cook dependencies.
[REVIEW] [at]*matt.peters
#rb Matt.Peters

[CL 33815531 by matt breindel in ue5-main branch]
2024-05-21 19:28:54 -04:00
..
AssetRegistry
IncrementalCook: Add support for iterative and incremental cooks of CookPackageSplitters.
2024-05-16 23:22:12 -04:00
Blueprint
Optimize UUserDefinedStruct::InitializeStruct in non editor builds, as of 18672462 all cooked assets include XBeforeY dependency information to safely order loads. GEventDrivenLoaderEnabled is also no longer set, so we can't rely on that anymore
2024-05-02 17:03:25 -04:00
Cooker
Disabling warning about too many console variable lookups when creating console variable cook dependencies.
2024-05-21 19:28:54 -04:00
Internationalization
Fixed GFPs failing to build their package localization cache when loading their asset registry data async
2024-04-15 20:53:18 -04:00
Misc
[ALT]
2024-05-06 09:21:28 -04:00
Serialization
Trivial TSAN fix to make a thread status bool atomic.
2024-05-21 17:05:52 -04:00
Templates
…
UObject
Remove a short lived allocation of 2336 bytes when calling GetDefaultObjectName()
2024-05-21 16:48:17 -04:00
VerseVM
Implement transactional deep mutability
2024-05-16 17:41:22 -04:00
CoreUObjectPrivatePCH.h
…
InstancedReferenceSubobjectHelper.cpp
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