Files
UnrealEngineUWP/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.h
Thomas Sarkanen 1328ebc6ef Use the Asset Registry to discover tutorials
Fixed visibility issues where hyperlinks could not be clicked.
Implemented BP functions for tutorial stage completion etc.

[CL 2264228 by Thomas Sarkanen in Main branch]
2014-08-20 10:27:41 -04:00

21 lines
578 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EditorTutorial.h"
#include "TutorialSettings.generated.h"
/** Per-project tutorial settings */
UCLASS(config=Editor)
class UTutorialSettings : public UObject
{
GENERATED_UCLASS_BODY()
/** Categories for tutorials */
UPROPERTY(Config, EditAnywhere, Category="Tutorials")
TArray<FTutorialCategory> Categories;
/** Tutorial to start on project startup */
UPROPERTY(Config, EditAnywhere, Category="Tutorials", meta=(MetaClass="EditorTutorial"))
FStringClassReference StartupTutorial;
};