Files
UnrealEngineUWP/Engine/Source/Developer/ScreenShotComparisonTools/ScreenShotComparisonTools.Build.cs
Mikolaj Sieluzycki c49bfaac41 Back out splitting MessageEndpoint and MessageEndpointBuilder to .cpp and header.
[CL 2223238 by Mikolaj Sieluzycki in Main branch]
2014-07-18 10:09:45 -04:00

38 lines
663 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ScreenShotComparisonTools : ModuleRules
{
public ScreenShotComparisonTools(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"AutomationMessages",
"CoreUObject",
"UnrealEdMessages",
"Slate",
"EditorStyle",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging"
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/ScreenShotComparisonTools/Private"
}
);
}
}