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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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240efe0dadc8e48fa10f4e24734ca926bfd32932
UnrealEngineUWP/Engine/Source/Developer/OutputLog/Private
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Matt Kuhlenschmidt e16c656e93 Some tweaks to minimize horizontal scrollbar artifacts in the output log.
[CL 2267403 by Matt Kuhlenschmidt in Main branch]
2014-08-22 10:04:10 -04:00
..
OutputLogActions.cpp
…
OutputLogActions.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
OutputLogModule.cpp
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
OutputLogPrivatePCH.h
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SDebugConsole.cpp
Slate slots now use a common base class, which has a private '.Widget' member; use GetWidget() instead.
2014-07-28 06:53:40 -04:00
SDebugConsole.h
…
SOutputLog.cpp
Some tweaks to minimize horizontal scrollbar artifacts in the output log.
2014-08-22 10:04:10 -04:00
SOutputLog.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
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