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18 lines
413 B
C++
18 lines
413 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "LogVisualizerDebugActor.generated.h"
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/**
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* Transient actor used to draw visual logger data on level
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*/
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DECLARE_MULTICAST_DELEGATE_OneParam(FOnSelectionChanged, class AActor*);
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UCLASS(config = Engine, NotBlueprintable, Transient)
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class LOGVISUALIZER_API ALogVisualizerDebugActor : public AActor
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{
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GENERATED_UCLASS_BODY()
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};
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