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- Code cleanup and minor rearrangement (e.g. variable name changes). - Additions. - Case issues fixed. - Minor fixes (init ordering). [CL 2172690 by Dmitry Rekman in Main branch]
33 lines
932 B
C
33 lines
932 B
C
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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LinuxTargetPlatformPrivatePCH.h: Pre-compiled header file for the LinuxTargetPlatform module.
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=============================================================================*/
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#pragma once
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/* Dependencies
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*****************************************************************************/
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#include "Core.h"
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#include "ModuleInterface.h"
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#include "ModuleManager.h"
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#include "Settings.h"
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#include "Runtime/Core/Public/Linux/LinuxPlatformProperties.h"
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#if WITH_ENGINE
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#include "Engine.h"
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#include "TextureCompressorModule.h"
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#endif
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#include "TargetPlatform.h"
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#include "TargetPlatformBase.h"
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/* Private includes
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*****************************************************************************/
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#include "LinuxTargetSettings.h"
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#include "LinuxTargetDevice.h"
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#include "LinuxTargetPlatform.h"
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