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2409773c4ccdfbc4e86cc979449ca59d951c446d
UnrealEngineUWP/Engine/Source/Runtime/Renderer
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krzysztof narkowicz 798f55fe9f Fixed linker error on platforms with RHI_RAYTRACING=0
#ROBOMERGE-SOURCE: CL 16672608
#ROBOMERGE-BOT: (v834-16658389)

[CL 16672634 by krzysztof narkowicz in ue5-main branch]
2021-06-15 08:52:01 -04:00
..
Private
Fixed linker error on platforms with RHI_RAYTRACING=0
2021-06-15 08:52:01 -04:00
Public
Big cleanup/refactor of InstanceData* (renamed to InstanceSceneData* to match many other places already calling it that, and to disambiguate upcoming changes that add another instance data buffer to GPU Scene for arbitrary data payloads). This change also removes the virtuals on FPrimitiveSceneProxy for the instance list along with lots of copy paste code for all the derived types, and instead makes it a built-in feature of the base proxy (since nearly everything supports GPU Scene instancing now).
2021-06-14 13:42:46 -04:00
Renderer.Build.cs
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
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