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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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UnrealEngineUWP/Engine/Source/Runtime/OpenGLDrv
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Mark Satterthwaite a4107b4efe Merge changes to the ShaderCache from Zebra to extend support to Mac Metal.
reviewedby michael.trepka

[CL 2670886 by Mark Satterthwaite in Main branch]
2015-08-27 10:25:39 -04:00
..
Private
Merge changes to the ShaderCache from Zebra to extend support to Mac Metal.
2015-08-27 10:25:39 -04:00
Public
Fix FOpenGLCodeHeader serialisation for android. (where TCHAR == 4 bytes)
2015-08-26 06:02:24 -04:00
OpenGLDrv.Build.cs
Move some utility shaders to a new module - UtilityShaders (which the RHIs that need them now depend on)
2015-02-11 11:27:38 -05:00
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