Files
UnrealEngineUWP/Engine/Source/Editor/KismetCompiler
Bob Tellez 4a265f8edc [AUTOMERGE]
#UE4 More correctly setting ForceNoResetLoaders when renaming away old graphs. Technically we only need to avoid resetting loadings when regenerating on load so that is what we are doing now.

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Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2679917 by Bob.Tellez on 2015/09/03 22:45:05.

[CL 2679918 by Bob Tellez in Main branch]
2015-09-03 22:45:20 -04:00
..
2015-09-03 22:45:20 -04:00
2015-08-17 06:12:13 -04:00