This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
23bec605e0db4a71ac9a094e8d0d3d60a67aedc8
UnrealEngineUWP
/
Engine
/
Build
History
Nick Whiting
839f04ca22
#oculus Updating runtimes to 0.7.0 (Desktop) and 0.6.1 (Mobile)
...
#jira UE-20291 [CL 2681668 by Nick Whiting in Main branch]
2015-09-05 13:39:13 -04:00
..
Android
Updating TPS files
2015-09-04 20:53:02 -04:00
BatchFiles
Dev->Main Merging CL#2668915 using UE4-Fortnite-To-UE4
2015-08-31 22:22:58 -04:00
HTML5
don't mix https with http in the template #html5
2015-07-06 18:15:20 -04:00
IOS
fix for incorrect location of the plist when the game directory is not the same name as the game
2015-08-29 14:19:38 -04:00
Build.version
Update version in main to 4.10.
2015-07-20 17:13:06 -04:00
Commit.gitdeps.xml
#oculus Updating runtimes to 0.7.0 (Desktop) and 0.6.1 (Mobile)
2015-09-05 13:39:13 -04:00
InstalledEngineFilters.ini
Changed BuildDerivedDataCacheNode to use target receipts to add runtime dependencies.
2015-09-01 04:48:32 -04:00
JunkManifest.txt
Added old vrlib.jar for Android to junk manifest
2015-07-21 14:14:27 -04:00
Promoted.gitdeps.xml
Removing Build.version from promoted binaries
2015-08-11 14:09:27 -04:00
SourceDistribution.txt
…
Target.cs.template
Linux: fix GUBP to work on Linux host.
2015-04-08 16:16:23 -04:00