Files
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule
mikko mononen 2372c0c1e7 StateTree: Fixed binding validation and binding display update issues
- Added Modify() for the validation functions so that they behave nice with undo (e.g. a binding may be removed by validation)
- Changed FCachedBindingData::ConditionallyUpdateData() to check if the binding has changed so that the caching reacts to undos and other modifications
- Changed FStateTreePropertyPath::ResolveIndirectionsWithValue() to fall back to the property object type, on null objects (previous logic was preventing some valid cases on empty instances)

#rb Mieszko.Zielinski

[CL 29553170 by mikko mononen in ue5-main branch]
2023-11-08 02:26:27 -05:00
..
2023-10-17 16:15:53 -04:00
2023-05-26 13:03:05 -04:00