Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer
tiago costa 28b0aae1d5 Changes to expand bias in DF shadows.
- Calculate bias applied to two sided meshes proportional to voxel size (r.DFShadow.TwoSidedMeshDistanceBiasScale can be used to adjust bias)
- Scale bias based on DF mip used.

#rb daniel.wright
#preflight 6297b96700746d43a2c89aaf

#ROBOMERGE-OWNER: tiago.costa
#ROBOMERGE-AUTHOR: tiago.costa
#ROBOMERGE-SOURCE: CL 20458023 via CL 20458331 via CL 20458771
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v952-20449836)

[CL 20461867 by tiago costa in ue5-main branch]
2022-06-01 18:37:49 -04:00
..