Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/MetadataServer/App_Start/WebApiConfig.cs
Ben Marsh 0cc6e3dca6 Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
#rb none
#rnx

[CL 6631504 by Ben Marsh in Main branch]
2019-05-24 11:51:54 -04:00

46 lines
1.1 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System.Web.Http;
namespace MetadataServer
{
public static class WebApiConfig
{
public static void Register(HttpConfiguration config)
{
// Web API routes
config.MapHttpAttributeRoutes();
config.Routes.MapHttpRoute(
name: "IssueBuildsSubApi",
routeTemplate: "api/issues/{IssueId}/builds",
defaults: new { controller = "IssueBuildsSub" }
);
config.Routes.MapHttpRoute(
name: "IssueBuildsApi",
routeTemplate: "api/issuebuilds/{BuildId}",
defaults: new { controller = "IssueBuilds" }
);
config.Routes.MapHttpRoute(
name: "IssueEventsApi",
routeTemplate: "api/issues/{IssueId}/events",
defaults: new { controller = "IssueEvents" }
);
config.Routes.MapHttpRoute(
name: "IssueWatchersApi",
routeTemplate: "api/issues/{IssueId}/watchers",
defaults: new { controller = "IssueWatchers" }
);
config.Routes.MapHttpRoute(
name: "DefaultApi",
routeTemplate: "api/{controller}/{id}",
defaults: new { id = RouteParameter.Optional }
);
}
}
}