Files
UnrealEngineUWP/Engine/Source/Editor/ComponentVisualizers/Public/ForceFeedbackComponentVisualizer.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

16 lines
441 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AttenuatedComponentVisualizer.h"
#include "Components/ForceFeedbackComponent.h"
class COMPONENTVISUALIZERS_API FForceFeedbackComponentVisualizer : public TAttenuatedComponentVisualizer<UForceFeedbackComponent>
{
private:
virtual bool IsVisualizerEnabled(const FEngineShowFlags& ShowFlags) const override
{
return ShowFlags.ForceFeedbackRadius;
}
};