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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2255568c4e410eeb2a2f7ea75ac91670cd372bb1
UnrealEngineUWP/Engine/Source/Developer/Windows
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tim smith d6bc6ede20 Added log message for when quick start gets re-enabled.
#rb none
#rnx

#ROBOMERGE-SOURCE: CL 17015792 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17015805 by tim smith in ue5-release-engine-test branch]
2021-08-02 10:24:45 -04:00
..
LiveCoding
Updating the xxhash license for version included in Live++
2021-07-27 07:29:33 -04:00
LiveCodingServer
Added log message for when quick start gets re-enabled.
2021-08-02 10:24:45 -04:00
ShaderFormatD3D
Added 'precise' qualifier to fix Z-fighting with World Position Offset (WPO) in MaterialTemplate.ush. Only affects D3D11/DXBC shaders on Windows.
2021-07-21 13:01:49 -04:00
WindowsPlatformEditor
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
WindowsTargetPlatform
Added per platform setting to toggle distance field support. If it's disabled then no distance data will be cooked and distance fields will be disabled on the target platform.
2021-07-12 11:23:28 -04:00
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