Files
UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/DerivedDataCache.Build.cs
simon tourangeau 7b91809a53 Fix DDCUtils build error in engine
[FYI] zousar.shaker
#rb none

#ROBOMERGE-SOURCE: CL 16951592 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16951602 by simon tourangeau in ue5-release-engine-test branch]
2021-07-25 14:13:13 -04:00

33 lines
1.0 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DerivedDataCache : ModuleRules
{
public DerivedDataCache(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
// Dependencies for "S3" and "HTTP" backends
PrivateDependencyModuleNames.AddRange(new string[] { "SSL", "Json" });
PrivateIncludePathModuleNames.Add("DesktopPlatform");
AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl");
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
// Internal (NotForLicensees) module
var DDCUtilsModule = Path.Combine(EngineDirectory, "Restricted/NotForLicensees/Source/Developer/DDCUtils/DDCUtils.Build.cs");
if (Target.Type == TargetType.Editor && File.Exists(DDCUtilsModule))
{
DynamicallyLoadedModuleNames.Add("DDCUtils");
}
// Platform-specific opt-in
if (Target.Platform == UnrealTargetPlatform.Win64)
{
PrivateDefinitions.Add("WITH_HTTP_DDC_BACKEND=1");
PrivateDefinitions.Add("WITH_S3_DDC_BACKEND=1");
}
}
}