Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.UHT
Ryan Gerleve acc1553813 Changes to allow compiling engine modules with Iris replication code by default, and link against modules/projects that don't depend on Iris.
ModuleRules.SetupIrisSupport defines a new macro to enable or disable the Iris fast array bindings for a module, added UHT support for this. This allows the dependency on the Iris bindings to be compiled out of modules that don't need it and still link with Iris-enabled modules.
Iris plugin disabled by default, should be enabled for specific projects that use it.

#jira UE-160209
#rb mattias.hornlund, peter.engstrom
#preflight 6346fd2cfa31324bb153b63b

[CL 22482725 by Ryan Gerleve in ue5-main branch]
2022-10-12 14:28:30 -04:00
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