Files
UnrealEngineUWP/Engine/Source/Developer/MeshSimplifier/QuadricMeshReduction.Build.cs
Alexis Matte 576ac6829b Deprecate FRawMesh - Convert welding threshold to use FMeshDescription
#rb none
#jira UE-65707

[CL 4502755 by Alexis Matte in Dev-Editor branch]
2018-10-24 13:25:04 -04:00

25 lines
764 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class QuadricMeshReduction : ModuleRules
{
public QuadricMeshReduction(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("Engine");
PrivateDependencyModuleNames.Add("RenderCore");
PrivateDependencyModuleNames.Add("MeshDescription");
PrivateDependencyModuleNames.Add("MeshDescriptionOperations");
PrivateDependencyModuleNames.Add("MeshUtilitiesCommon");
PrivateIncludePathModuleNames.AddRange(
new string[] {
"MeshReductionInterface",
}
);
}
}