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2116d6495c8a733c9f25fa5097e4e68b9c031714
UnrealEngineUWP/Engine/Source/Runtime/Renderer
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Terence Burns 2116d6495c Even more shadow variable issue fixes
Fixed an issue with multiple declarations of a niagara stat, was only sometimes an issue in unity builds.

[CL 2613338 by Terence Burns in Main branch]
2015-07-08 06:06:55 -04:00
..
Private
Even more shadow variable issue fixes
2015-07-08 06:06:55 -04:00
Public
UE4 - Compact cloth buffers. Option to defer uniform buffer creation till it is visible. Option to defer skeletal stuff to visible and do it on the RHI thread. High priority task graph tasks. Hi priority ticks.
2015-06-23 12:47:57 -04:00
Renderer.Build.cs
Added new Blendable called "LightPropagationVolume Blendable" which can be hooked up to the PostProcessVolume/Misc/Blendables to override LPV settings.
2015-05-28 19:29:35 -04:00
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