Files
UnrealEngineUWP/Engine/Source/Programs
ben marsh 20df6598bb Fix exception when building into a clean workspace, due to project intermediate directory not existing. This mirrors the behavior of BinaryFormatterUtils.Save() to BinaryFormatterUtils.SaveIfDifferent().
#rb none
#jira UE-69878

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4962306 in //UE4/Release-4.22/... via CL 4968534
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 5027788 by ben marsh in Dev-Anim branch]
2019-02-16 04:06:47 -05:00
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